BurtonReviews Injustice 2: Let Them Fight
(Image sourced from https://wall.alphacoders.com/by_sub_category.php?id=242102 ) The multiverse is an expansive concept with endless parallel universes full of endless possibilities. So with that logic, somewhere out there on one of those Earths that are just a dimension hop away, our greatest heroes could be our greatest villains, instead of holding up truth and justice, they crush it with their steel fists. This is an idea that developer Nether Realm executed perfectly in 2013 with the release of Injustice: Gods Among Us, that saw a grief ridden Superman, still raw from being tricked into killing his wife – Lois Lane – and their unborn baby by the joker, kill the clown prince of crime, and then go on to become the totalitarian leader of the world. But not only did Nether Realm create such a compelling universe, with their Mortal Kombat franchise on fire since the release of MK9 the year before, they constructed a damn entertaining and technically impressive fighting game too ...