BurtonReviews Injustice 2: Let Them Fight
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The multiverse
is an expansive concept with endless parallel universes full of endless
possibilities. So with that logic, somewhere out there on one of those Earths
that are just a dimension hop away, our greatest heroes could be our greatest villains,
instead of holding up truth and justice, they crush it with their steel fists. This
is an idea that developer Nether Realm executed perfectly in 2013 with the
release of Injustice: Gods Among Us, that saw a grief ridden Superman, still
raw from being tricked into killing his wife – Lois Lane – and their unborn
baby by the joker, kill the clown prince of crime, and then go on to become the
totalitarian leader of the world. But not only did Nether Realm create such a compelling
universe, with their Mortal Kombat franchise on fire since the release of MK9
the year before, they constructed a damn entertaining and technically
impressive fighting game too out of the tension ridden dark future for the DC
universe that pits friend against friend and turns enemy into hero. But with
such a rich story and interesting universe set up, of course we’re coming back
for a sequel, but can the second entry hold up the innovative track that Nether
Realm set up in the first game, or just become another mindless punching and
occasional heat vison simulator.
(Video sourced from https://www.youtube.com/watch?v=mSpIKf0CdWc)
The story of
Injustice 2’s campaign picks up years after the closing scene of the first
game. Superman has been imprisoned, his regime torn down, and now it is up to
Batman and his once rebel fighters to pick up the piece of the world that Superman
has left shattered on the ground. Not an easy task for one man in a bat themed
cowl. Thankfully that’s the only problem on Batsy’s mind, well until a skull
shaped space ship enters Earth’s orbit, begins to steal cities and threatens to
blow up our little green and blue planet. So, after so long of infighting
between the heroes of this Earth, it’s finally time for them to do what they do
best, punch some badguys right in their monologuing faces.
While the
campaign for Injustice 2 opens up with a surprisingly emotional rendition of a
scene we’ve all seen play out more than a handful of times by now, and the rest
of this 3-5 hour campaign is filled with epic set pieces and the introduction
of even more fan favourite DC characters, the plot overall just isn’t as
interesting or attention grabbing as the first.
Injustice:
Gods Among Us completely flipped the traditional landscape of the DC universe
we all know and love completely on its head and saw alliances broken as the
titans of this world clashed over some heavy discussions of right and wrong
that always escalated from discussion to brutal beat down. Injustice 2 on the
other hand is a more basic and by the numbers DC story that doesn’t really
bring anything new or interesting to the universe, sure there is an added layer
of tension with Batman having to slowly trust Superman again as they must unite
against this common enemy, but in the end the fight against skull-ship flyer -
Brainiac, plays out the same as it would if they were best buddies.
(Image sourced from https://geek-prime.com/injustice-2-trailer-teases-characters-villain/injustice-2-superman-wallpaper/)
On top of
the story not being as interesting as the first, there are some major plot
holes and unexplained, or even unrecognised story beats that really detract
from the quality of the story, and the apparently high stakes this alien
invasion is supposed to have. For how emotional the beginning of the campaign
is, it was surprising how many emotional beats towards the end of the story
were glossed over and their resolution/consequences going forward in this
messed up world were left completely, and dissatisfying, unanswered.
Saying all of
this, the story was still an entertaining ride that has more than its fair
share of jaw droppingly cool moments. From a badassed 3D version of space invaders
that has its action cranked up to 11, to epic choreographed Earth shattering
combat in some of the stories more exciting cutscenes, Injustice 2’s campaign
is definitely better than the current crop of animated DC movies being
released.
And
what helped make me become invested in the story was a new feature in the
campaign that saw a chapter feature 2 heroes instead of just one, and letting
you choose who you would play as in the fight. This made it so both you weren’t
forced to play as a hero you really just didn’t click with, and it also makes
you feel as if you’re helping form the story, lining up classic faces offs and
tailoring the experience to your preferences.
(Image sourced from https://wall.alphacoders.com/tags.php?tid=51939)
But with
animated DC movies in mind, I wish that they would lean into the animated DC movie
format abit more and streamline the experience. Being 3-5 hours long, not every
fight or scene felt necessary. In-fact the filler moments of this campaign hit the
pace and my interest in the story hard, feeling like just an excuse for you to
see a character that is also in the game instead of a moment to progress the
story or give us another interesting character beat. Hell the first chapter
could be completely taken out and the story would’ve been better for it, but it
is the only chapter that Robin is in his original costume and that is the
version you will be using if you play him outside of the story so I guess it
had to be forced in there.
However one
aspect of this game that never failed to impress me were the graphics. Wow does
this game look unbelievably good, not Uncharted 4 or Horizon Zero Dawn tier,
but it’s not too shabby for Injustice 2 to be regarded as an impressive step up
from the graphics of another jaw dropping flex of the new systems power,
inFAMOUS Second Son. The facial animations alone are outstanding, the emotion
these characters can now convey thanks to how expressive just a single eyebrow
can be is flawing. This amount of detail coupled with a cohesive real world
aesthetic, with its leather and armour levels raised to 9000, equals a visually
enthralling DC experience that can easily rival any live action DC property out
right now.
But the
characters don’t only look good, each one from DC’s vast and colourful library
both feel appropriately strange, unique and damn good. Picking up a new
character is like learning to play a whole different kind of fighting game,
from Black Canary’s fast paced expertise when it comes to hand to hand combat
that make you feel like the most dangerous MMA fighter with a scream that can
shatter glass and bone alike, to playing as the hulking lava vomiting red
lantern Atrocious as you crush your enemies while being accompanied by your
devilish cat. Every character in the game brings something new and terrifying
to the table and will have you shouting “COOOOOL” for hours on end, whether it
be because you’re nergasming over the DC accuracy, or just damn impressed by
the awesomely over the top super moves that have characters being flung around
the sun or bashed through time.
(Image sourced from https://attackofthefanboy.com/articles/injustice-2-closed-beta-hands-on-impressions/)
And if you’re
a novice button masher like me who wants to finally take the leap and commit to
actually learning characters in this game, then Injustice 2 has you nicely
covered. The tutorials on offer are quick and easy and give you all the basic
tools you need to atleast start as a competent fighter in the game. The moves
are easy to master and mercifully simple to remember, at least for the basics. All
this lets you enter the training grounds of online and the multiverse ladders
with enough knowledge and confidence to start to learn on the job and slowly
but surely be able to execute the more complicated moves and become a combo
juggling god.
Speaking of
Injustice 2’s online and Multiverse ladders, these are both great modes that
will have you sticking around after the campaign’s credits to better hone your
skills as an Injustice fighter.
So far I have
had no issues with the online service for the game, matches are fast and easy
to jump into with no debilitating lag or any instances of it crashing on me
completely and you’re never waiting too long to find a worthy opponent.
The
multiverse ladders bring a refreshing twist to the classic ladder system seen
in Nether Realm’s previous fighting games. Instead of just fighting a random
assortment of characters to go against the big boss of the game, now the
ladders have been turned into timed and constantly rotating events. With the
setup that you are being sent to other Earths to help stop the spread of
tyranny, each ladder not only has a uniquely constructed version of the
characters of the game, with their gear giving them whole new and terrifying
advantages, but the whole ladder has a special twist to it. Whether it be extra
health being thrown out onto the field or time limits. These ladders are constantly
being changed and refreshed, making the whole experience never feel stale and
is a great place for you to sharpen those Black Canary knee dives or Supergirl
space ports for the real challenge of crushing living and breathing enemies
online. Plus you get a shed ton of cool and high level gear from these ladders,
so no scale ever feels without merit.
(Image sourced from http://www.gamedruid.in/black-canary-joins-injustice-2-roster/)
But what is
gear you’re probably asking. Well, have you ever wanted to make your own
version of the Flash’s somehow friction resistant spandex, or add even more
pouches to Batman’s unbelievably heavy utility belt. Well now you totally can. As
the tagline for the game proclaimed: Every Battle Defines You. With every
battle you enter, you will leave with some piece of one of the various
characters costumes. Attached to that Black Canary Mask or Superman S shield is
a stat boost that makes you’re character become stronger and stronger until one
day you look and the character on screen isn’t just Superman anymore, it’s your
Superman, a wrecking ball of fire and wall shattering punches, and that prospect
is more than tantalising for any fan who has always wanted to create their
version of a character.
Gear is
delivered through the now tried and true method of loot boxes (when did that become
the way we get rewards by the way?), and while the random nature of the loot
drops can be irritating, finally getting a platinum box and getting gear for
everyone but the three characters you actually play as; the frequency with
which you get loot boxes is fast enough that you never feel cheated out of a
reward or sweet new cape because the next box of mouth-watering gear is just
around that corner, behind the scary looking Batman that’s gone from man in bat
costume to cybernetic winged beast of the night.
(Image sourced from https://www.polygon.com/2017/3/2/14786160/injustice-2-gear-system-dr-fate-reveal)
And if you’re
scared that this war of escalating shoulder pads could potentially ruin the
oh-so-delicate balance every fighting game needs to find between its various
characters, then don’t worry, the effect of the gear can be turned off in matches.
But so far I haven’t been paired up with someone that is hugely out of my
league, instead with players on a similar level of gear to me, so the games
still feel as fair and nail-biting as ever instead of the unfair fashion show
they could have become.
And maybe
most importantly you can’t just buy the best piece of gear and attach it to
your character, not only does each piece of gear have a level to it that your
character needs to be at to wear it, but if you’re using real money to get
loot, you can only buy loot boxes, and as I’ve said, the randomness of those
things makes it near impossible to be able to play the system and cheat your
way to the top.
Overall
Injustice 2 is an incredible fighting game. The characters are completely
accurate to their comic book counterparts, super moves are epic celebrations of
their unique and devastating powers and the road to mastering your favourite
hero is made easier and fun by the game’s tutorials and multiverse ladder
training grounds. While the story doesn’t live up to how intense and innovative
the first game’s was, it is still an action packed thrill ride and no matter
how big the plot hole, it always looks jaw droppingly good. Plus you can
construct your own superhero costume, what kid never wanted to do that?!
Injustice 2
= 9/10
Why not check out my YouTube channel, BurtonReviews,
where I upload awesome gaming montages put to badass songs or scores every
Sunday. Thanks for reading and I hope you enjoyed. https://www.youtube.com/channel/UCbUfnyezvQsVsDgN3TGRh1Q
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