Nintendo reveals its next console the Nintendo Switch: A step in the right direction

 
The Facts:
Gamers got their first look at Nintendo’s newest console on the 20th October. Formally code named the Nintendo NX (“X gon’ give it to ya” as games journalist and Kinda Funny co-founder Gregg Miller would proclaim), the name is now officially the Nintendo Switch and comes with many of the features rumoured in the leaked patent designs from the previous year. But is the X gon’ give it to ya after all?
Nintendo released a trailer highlighting the most important features of the new console, how it works, merging the hand held and home console experiences into one device, and even a few previously unknown games coming to the Nintendo console.
Firstly the device is a hand held console is a screen that has two pieces attached to the side of it. These pieces act as the controller of the handheld, or when playing with friends you rest the screen down on a table or nifty screen holder you have in the back of your car, if you’re so lucky, and detach both pieces to act as two mini controllers to bash furiously as you get slammed by a blue shell in Mario Kart 8.
Unlike the Wii U the actual screen is a lot thinner and smaller in size. Helping with the improved ergonomics of the device are more traditional shaped plastic shapes on the back of the consoles default controller that you put the detachable sides of the portable console onto. These plastic shapes resemble a PS4 controllers handles and will allow you to hold the device even more comfortably.
To connect the system to your TV you place the console into a dock that will beam your gameplay to your big screen that you can control with Nintendo’s new Pro-Controller.
 
The Nintendo Switch is using a Nvidia's custom Tegra processor and IGN reported that Nintendo said: "also supported by fully custom software, including a revamped physics engine, new libraries, advanced game tools and libraries. Nvidia additionally created new gaming APIs to fully harness this performance." To read the rest of the IGN article click here: http://uk.ign.com/articles/2016/10/20/the-nintendo-nx-has-an-official-name-nintendo-switch
Nintendo seem to be ditching the disc format they reluctantly joined in the first place and are going back to their roots with games for the Nintendo Switch being stored on 3DS like cartridges you place in the top of the Switch console.
Games that were shown off in the trailer include a new 3D Mario game, Skyrim: Definitive Edition, The Legend of Zelda: Breath of the Wild, NBA 2K17, and Wii U hits Mario Kart 8 and Splatoon which both are showcasing new features such as new aesthetic customization in Splatoon and new characters in Mario Kart 8.
The inclusion of Skyrim: Definitive Edition and NBA 2K17 confirm a stronger third party support for the system that the previous Wii U was lacking. This was even further bolstered by Nintendo releasing an image of all the third party support the new system has with industry bigs such as Ubisoft and Bethesda just to name a few. The full list is shown below:
 
Amiibo support is teased in the trailer with Mario, Luigi and Peach Amiibos entering a frame next to the Nintendo Switch.
The Nintendo Switch is expected to release in March 2017. No price has been announced yet but more details, such as price and the complete Switch launch line-up, are said to be coming in an upcoming Nintendo Direct.

IMO:
In my opinion this is a great first step to a Nintendo redemption story. Out of the ashes of the less than successful Wii U, with the Wii U only selling 13m units after four years compared to the more than 100m units sold by its daddy the Wii, the Switch could really turn things around for the company that has lost up to £280m because of the Wii U’s undeniable failure to impress the industry and gamers alike.
Back to the main event, the Nintendo Switch. The console is undeniably very innovative. Combining these two styles of gaming, the portable with the static home console, has never successfully been done, even by Nintendo itself, but this console seems to be gamers best shot so fa at getting that cohesive non-stop gaming experience that we’ve all dreamed of.
The systems apparent flexibility will surely be a huge selling point to frequent travellers as they will no longer have to schedule game starts around trips and fear the week break between starting a huge JRPG ruining the enjoyment of the game as they come back after the week break a levelled up novice who’s only skill is smacking straight into a brick wall.
 
The systems flexibility doesn’t only come in use but also design. The myriad of controlling options for this console impressive. From the new Pro-Controller to the detachable side mounts on the console, named the Joy-Cons (hehehehe), it seems that Nintendo has thought and prepared for all scenarios of gaming.
However here comes my first slither of worry. When the Joy-Cons are attached to the console they seem like a alright way to play the games, but nowhere near the ideal. Then seeing them detached and used by one or two people I physically cringed at the size of the controllers. They look so small that inaccurate controlling, with panicked fingers sliding wildly onto the wrong buttons amidst a huge and climatic boss fight will make playing the game intolerable as the buttons seem too close together that accidental button presses seem not only likely, but guaranteed.
 
And on this train of doubt more passengers started board and infect my mind with worry. Firstly how long will the battery life be? Watching YouTube on my (admittedly old) phone saps up all my battery from full power in about 3 hours, so how will this system do with having to blast out Zelda’s news cell-shaded world for hours on end?
And the power of the system. The power gap between fully fledged home console experiences and portable ones is a pretty big leap, sure PSVITA games look pretty damn gorgeous on that LED screen, but expand them out for your TV and while they’re not ugly abominations, they do pale in comparison to the newest triple A made for console game. So with the Switch having both, which will have to compromise? Will the big screen view have to scale down to be able to become portable, or will the portable view slog along at an awful choppy rate trying to uphold the big screens definition on the smaller device, or is there a happy medium, or can there be two different versions ready to activate depending on what your playing on, the Switch screen or the TV? I don’t know, I'm no scientist! But Nintendo has never been the front runner in graphical superiority on the consoles arms race but somehow always know how to make that lanky green plumber look pitch perfect for their animation style so I do have a lot of faith that they know how to dodge this particular problem.
Lastly, the systems durability scares me abit too. I know when I’m moving my PS4 about, every step I take I pray that I haven’t just shook all the wires into a jumbled ball of pain, so with the Nintendo Switch having home console spec hardware squished into its tiny portable frame to be constantly thrown around the place makes me very scared for the little Nintendo Switch’s health. But this one may be my paranoia running wild, especially as phones and portable systems such as Nintendo’s 3DS pack a lot of technical inners in such tiny spaces and survive quite a crucible and still manage to play my dumb YouTube videos, but I thought it was worth mentioning all the same.
 
On a more positive note, the new games and refreshing third party support the Switch is receiving looks to be the makings of a strong launch line up. With a glimmer of hope for a return to form for  a 3D Mario game and Skyrim actually being playable on a Nintendo system, the future of Nintendo gaming appears bright, especially with the list of developers looking to put their games on the hardware.
The Wii U’s almost constant drought of games to stack on GAME shelves seems to be a thing of the past, presuming that the publishers maintain a good game output on the Switch, unlike what happened on the Wii U where after launch Nintendo fans were left with Batman Arkham City Armoured Edition and never even saw a glimpse of its follow up Arkham Knight. Even PC did for a good week until the game had to be taken down and refunded for pitiful quality.
So the Nintendo Switch thankfully looks like a step in the right direction for the granddaddy company of gaming that we were all scared was starting to go abit senile. The system itself looks innovative and genuinely interesting and the game library off to a strong start. Now all we need to see is if the system is powerful enough to uphold any of this initial promise and whether the support for the system will be stronger than the fart in the wind that the Wii U received. Fingers crossed Nintendo.
Will you be getting the Nintendo Switch on day 1 (whenever that may be)? I hope you enjoyed the article, maybe learnt something but either way thanks for reading and while you’re reading me why not check out my YouTube channel, BurtonReviews, where I upload awesome gaming montages put to badass songs or scores every Sunday. Thanks for reading and I hope you enjoyed. https://www.youtube.com/channel/UCbUfnyezvQsVsDgN3TGRh1Q
 

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