BurtonReviews Ubisoft’s E3 Conference: Passion


With the final day of E3 here, so too are my most anticipated conferences. And starting off the final day of the biggest event in gaming is the Ubisoft conference.
Ubisoft is one of the biggest game development companies in the industry right now, cranking out blockbuster franchise after blockbuster franchise on a yearly basis.
They almost own the market on 3rd party triple A games, so of course their conference is the best place to see the majority of the games you’ll be playing over the next year.
But damn I did not expect to come out of this conference looking forward to so many games that I either had no idea about, or already knew were coming but didn’t really give much attention to. This year’s Ubi conference was fun, well-paced, and full of great games and a massive step up from their long and laborious showcases of the last two years.
So here were the best bits of this great conference.

1.    Mario + Rabbids Kingdom Battle: Baby’s First XCOM

I know, I know, going into this conference I thought this gam would be the punchline to every E3 joke, and at the beginning of its presentation it was looking that way. And after Nintendo’s Shigeru Miyamoto and Ubisoft’s Yves Guillemot came out on stage waving the ridiculous looking cannons from the game around, I was ready to laugh at the game until it hopped off the stage.
But then something weird happened, I stopped laughing at the game, and began laughing with it. Had someone spiked my milkshake, was this just deliriousness setting in after writing so many articles? No, the game actually looked good.
How you may say, how can a game about the beloved granddaddy of video games teaming up with the poor-man’s Minions be a good game?! Well if there’s one thing that Ubisoft shows time and time again with its properties, it’s that it has a boat load – sometimes literally – of passion for each and every game they put out, and this game is no different. Just look at the pure tears of pride and joy coming from the Creative Director, it’s enough to make anyone route for this games success.

Especially when the game he directed looks so damn surprisingly good. Like the title of this section suggests, this Mario game plays less like a super bros spinoff, and more of a younger generation’s introduction into turn based strategy games such as the incredible XCOM series. I mean the UI and mechanics of the turn-based battle system in this game looks hauntingly similar, but instead of slow motion bullets piercing the skulls of enemy aliens, a Rabbid gets pixilated away into the abyss.
And on top of that, Mario + Rabbids even adds to the formula, adding fun and visually interesting chained combos as Mario could fling an enemy into the air with his fire as Lugi, intercepts the hurtling target mid-air with his own shots. This, and many more surprisingly cool combos were shown off making the games gameplay not only look deeper than the typical Mario game, but also more fun as the Rabbids, somehow, have brought an exciting new twists to Nintendo’s tried and true franchise.
The game will be released on Nintendo Switch August 29th.

2.    The Crew 2: Up, Up and Away

While the first Crew didn’t interest me in the slightest, honestly having sub-par graphics and the gimmick of being able to travel all across America that only seemed interesting in a time-lapse YouTube video. So when the Crew 2 revved onto stage I was ready to zone out of the conference for abit. But then the CGI trailer played, and I’m a sucker for CGI trailers. But what made this one grab my attention not only was the sleek editing between its sections, but also how it effectively, and excitingly showed how varied the Crew 2 will be. Now with the race to first not only limited to roads, you can now take your journey to victory in the air as you bolt through cities, narrowly dodging buildings, all still with the other planes in the race on your tail, or to the water where this games looks to put the word speed back into speedboats after Watch Dogs 2’s sluggish boat races.
The CGI trailer was followed up by an actual gameplay trailer that seemed to iterate much of the same as the CGI one. While the graphics did look markedly better than the previous game, they weren’t anything special, but each component of the game’s gameplay looked incredibly fun, fast and thrilling.
So if you’re a racing, flying, or seaing(?) fan, the Crew 2 is definitely a game to look out for Early 2018.
 
3.    The New Surprises: Transference, Skull and Bones, Starlink
The Ubisoft Conference had already been full of surprises, but it was in this middle section that came the most delightful ones.
Here Ubisoft unveiled so many fun and different new IPs that it’s going to be hard to call Ubi an old and tired studio.

many fun and different new IPs that it’s going to be hard to call Ubi an old and tired studio.
First was a playable movie type VR game, Transference. Looking to be a psychological horror replicating “real world studies” on how the mind and memories work, the games seems to be a really trippy and unsettling horror game with some real star power behind it, being produced by Elijah Wood’s studio: Spectrevision, definitely something to look out for if you have a VR system and are hungry for new and unique experiences.

The next to catch my eye was Skull and Bones. Initially starting off with a CGI trailer that made it simply look like Assassins Creed 4, without the Assassins Creed of it all, I wasn’t really into it. And that description is kind of what it is, but what surprised me was not only how good the game looked, its pirate ships looking like huge force of plundering nature set out on the seas with one goal in mind – booty- but the gameplay of this naval fighter looked fun as hell.
Being able to customise your ships a lot more than you were able to in the afore mentioned AC4, and being able to go out on the high virtual seas to battle against or with your no good pirating mateys, makes this game look like every little boys and girls dreams of being a one legged, eyepatch wearing scoundrel come true. Oh and did I mention there was a FREAKIN CRACKEN teased at the end of their section.

Finally, and weirdly a futuristic version of Skull and bones, the next game to tickle my fancy was Starlink: Battle for Atlas. A futuristic space ship battling game, with a twist. Starlink puts you in an aesthetically Pixar-esque universe where humans have left Earth in search for new planets to call home, or atleast buddy. Sadly that plan doesn’t go to plan, who saw that coming, and the human race finds itself fighting against a horde of glowing red douche-aliens that never learnt the advantages of sharing.
We will fight them in the vastness of space, we will fight them in the upper atmospheres of their many planets, and we will skim the ground fighting them where they live, all whilst in badass space cruisers you can customise yourself. But here’s where the twist comes in. On Nintendo Switch, you can customise your ship in real life, much like an Amibo, you connect your create to your controller and fly it out into battle loud and proud. Being able to collect new pieces of your ship IRL brings back cherished memories of trying to collect all the pieces of the Power Ranger’s mighty Megazord, and it helps that these creations can look genuinely badassed. So if you’ve got any kids into Star Wars, or are a big kid yourself, Starlink looks to be the perfect fit for your intergalactic needs.

4.    Far Cry 5: Boom, Bang, Pow
But enough of the new where’s our good old, kick ass, testosterone fuelled gaming experience. Oh, there you are Far Cry.
While it is true that the big reveal for Far Cry 5 happened last week, where the location (Hope County, America) and main antagonist (a super Christian religious Cult) for the game was shown off to much hullabaloo and controversy. We still got some exciting details and an explosive new trailer debuted here.

The most ear raising information to come out of the Far Cry section of the conference was the set up for the games events. The town you are in and trying to fight your way out of has completely cut itself out from the rest of the country, no phone signal, no persons allowed in or out, Hope County may as well be a separate island. This made me happy and excited because while being on another tropical mountain infested area of the world would have been a boring return to formula for Far Cry, as was the main problem with Far Cry 4’s over familiarity with 3, it didn’t quite seem to make sense that all the terrible and insane things that you can get up to in a Far Cry game could take place in a strongly governed country. But this set up takes any qualms with that premise away, cutting you off from civilisation in a completely different, but somehow more terrifying way than the previous games, brings a fresh layer to the series. Not to mention that the change from tropical beaches to rural America allows for us to explore whole new kinds of ways to set too much sh*t on fire.
As the fun and expertly edited trailer showed off, as well as showing off a couple of the uniquely Far Cry characters that we will be aligning with to take down this abominable cult. With the series’ sense of humour firmly in place and online co-op returning, Far Cry 5 looks to be shaping up to be the same good old Far Cry with a refreshing new coat of ‘Murica tinted paint, and I can’t wait.

1.    Beyond Good and Evil 2: Monkey Business

Much like the 3 conferences before it (jeez has I been 4 already) Ubisoft ended with a show stopping bang. With no preamble, no fluff to slowly ease us into it, a trailer leapt up onto screen and captivated everyone in the audience from the word go. And that trailer was for the much awaited sequel to Beyond Good and Evil.
The first game came out almost 15 years ago, and has had its fans begging for a sequel ever since.
Honestly, I haven’t even seen the original game, not got a clue what it is about, but everything in this CGI trailer spoke to me. the gritty lived in feel of the world, the down to earth and no-holds barred characters which instantly ooze charisma, and obviously the insane sci-fi approach the creative team have taken with this series of having anthropomorphic talking animals as the majority of this weird and quirky population of this strange and wonderful universe.

The trailer was fun, with most of the entertaining and snappy dialogue being blasted out by the central monkey character of the trailer, explosive with epic hovercraft action, and beautiful, as all CGI trailers are nowadays, but it still has to be mentioned how well this trailer depicted the bustling streets of this grungy city with its skies plagued by futuristic vehicles and warping space drives.
So to put it simply, the trailer had me sold, but what added to my intrigue and excitement for this game, once again, was the pure passion that illuminated from the developers faces as they came on stage to basically unveil their precious, weird, alien/animal baby to the world.

And it’s that passion that was felt throughout this conference, so when Ubisoft’s Yves Guillemot came back on stage to thank everyone for watching and being a fan of these fantastic people’s work, I couldn’t help but join in clapping, even though I was sat at home in a dark room alone with E3 as my only company.
Ubisoft’s console, and their games in general, make you feel a part of something bigger, whether that be a vast open world, mythology wrapped in mystery, or a revolution against a cult, and this conference just reinforced both my love for their games, and my gleeful excitement to experience them.
Thanks for reading, and hey while you’re here why not check out my YouTube channel, BurtonReviews, where I upload awesome gaming montages put to badass songs or scores every Sunday. Thanks for reading and I hope you enjoyed. https://www.youtube.com/channel/UCbUfnyezvQsVsDgN3TGRh1Q

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